Simple Mod Support Framework is a and flexible modding solution for Unity projects. It allows developers to add basic mod support without building a complex scripting system.
The framework can load external JSON files and register custom items at runtime. Mod creators can define item names, descriptions, categories, prices, stack sizes, icons, and additional custom properties directly through JSON files.
The included safe sandbox system validates file paths, file types, file sizes, JSON data, and duplicate IDs to help prevent invalid or unsafe content from being loaded.
Key features include:
• External JSON loading
• Automatic Mods folder creation
• Custom item registration
• Runtime PNG and JPG icon loading
• Custom item properties
• Mod manifests with author and version information
• Duplicate ID protection and namespace support
• Mod dependencies and loading priority
• JSON validation and detailed error reporting
• Safe path and file validation
• Runtime mod reloading
• Mod Manager UI
• Example mods and demo scene
• Clean and customizable C# API
The framework is designed to be easily adapted to different genres, including survival games, simulators, RPGs, sandbox games, management games, and more.
Developers can connect the framework to their own inventory, shop, crafting, loot, or database systems and define how custom modded items behave inside their game.
Asset intelligence
Clean package scan
Screenshots and cover
Playable/video preview
Compatibility data
Documentation/support
Disclosure fields reviewed
| Version | Engine | Minimum | Tested up to | Pipeline | Platforms |
|---|---|---|---|---|---|
| 1.0.0 | Unity | 2022.3.62f3 | 2022.3.62f3 | Built-in, URP, HDRP | Windows, macOS, Linux |
• External JSON mod loading
• Automatic Mods folder creation
• Custom item registration at runtime
• Custom item names, descriptions, categories, prices, weight and stack size
• Custom properties for game-specific item data
• Runtime PNG and JPG icon loading
• Mod manifest support with ID, name, author, version and description
• Mod dependency support
• Configurable mod loading priority
• Duplicate ID detection and namespace support
• JSON structure and data validation
• Safe path validation and path traversal protection
• Allowed file type restrictions
• Configurable file size limits
• Configurable maximum mods and items per mod
• Detailed warnings and error reporting
• Invalid items can be skipped without stopping other mods from loading
• Runtime mod reload support
• Mod Manager UI
• Mod loading status and error viewer
• JSON Validator Editor tool
• Mod Template Creator Editor tool
• Mod Debugger window
• Developer API for accessing loaded mods and registered items
• Events for mod loading, failures and item registration
• Demo scene included
• Example mod files included
• Fully customizable and extendable C# source code
• Suitable for RPG, survival, simulator, sandbox and management games
• Works with custom inventory, shop, crafting and loot systems
• No external dependencies required
• Supported OS: Windows, macOS and Linux standalone builds
none
| Version | Channel | Released | Minimum engine | Tested up to | Verified test | Changelog | File |
|---|---|---|---|---|---|---|---|
| 1.0.0 | STABLE (default) | 8/16/2026 | Any | Not specified | Unity 2022.3.62f3, Unity 2022.3.62f3 | Initial release | Available after purchase |
Initial release
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