Live Preview Lab
Interaction Highlight System is a customizable Unity solution for highlighting interactive 3D objects when they are hovered over or selected.
Features:
• Hover and persistent selection outlines
• Static, skinned, compound, and multi-material mesh support
• Adjustable colors, outline width, interaction range, layers, and input
• Mouse pointer and first-person camera interaction modes
• Included FPS controller with movement, jumping, sprinting, and mouse look
• UnityEvents for hover, exit, selection, and deselection
• Public API for integration with inventory, quest, inspection, and interaction systems
• Setup Wizard and complete offline PDF documentation
• Clean C# code with English comments
• No external dependencies
Suitable for first-person games, adventure games, simulations, object inspection, inventory scenes, and other projects featuring interactive 3D objects.
The included outline shader supports Unity’s Built-in Render Pipeline. URP and HDRP projects require a compatible replacement outline shader.
Asset intelligence
Clean package scan
Screenshots and cover
Playable/video preview
Compatibility data
Documentation/support
Disclosure fields reviewed
| Version | Engine | Minimum | Tested up to | Pipeline | Platforms |
|---|---|---|---|---|---|
| 1.0.0 | Unity | 2022.3.62f3 | 2022.3.62f3 | Built-in, URP, HDRP | Windows, macOS, Linux |
• Unity 2022.3 or newer • Built-in Render Pipeline support • Hover and persistent selection states • Screen-center and mouse-pointer raycasting • Configurable interaction distance and LayerMask filtering • Static Mesh Renderer support • Skinned Mesh Renderer support • Compound and multi-material object support • Child collider and renderer detection • Adjustable HDR hover and selection colors • Adjustable object-space outline width • Interaction using E or left mouse button • UnityEvents for hover, exit, select, and deselect • Public runtime selection API • ScriptableObject-based configuration • MaterialPropertyBlock visual customization • CharacterController-based FPS controller • WASD movement, mouse look, sprint, jump, and cursor control • Automatic material and settings setup wizard • Legacy Input Manager compatibility • UI pointer blocking through Unity EventSystem • English source-code comments • Complete offline PDF documentation • No external dependencies • URP/HDRP require a compatible replacement outline shader
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| Version | Channel | Released | Minimum engine | Tested up to | Verified test | Changelog | File |
|---|---|---|---|---|---|---|---|
| 1.0.0 | STABLE | 8/16/2026 | Any | Not specified | Unity 2022.3.62f3, Unity 2022.3.62f3 | Initial release | Available after purchase |
Initial release
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